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PlayingGame Modes

Game Modes

Every mode uses the same core rule: the chart is the track, and skill decides the run.

Free practice

Race without tournament pressure. Practice is the fastest way to learn controls, test a new bike look, and understand how different chart shapes ride.

Live tracks

Live tracks use current chart data. They evolve as the source moves, so a volatile day can become a fresh riding challenge. Once you start a run, you finish on the version you began.

Historical challenges

Historical tracks are fixed snapshots of a chart. They are ideal for learning routes, comparing times, and racing famous market moments where every rider sees the same terrain.

Tournament trails

Tournaments use a set of special trails created for the event. Each entrant gets the same number of attempts, and only the best valid run on each trail counts.

Seasonal competition

Seasons reset the long-term chase. Players climb leaderboards, divisions, quests, and reward tracks over a defined window, then start a fresh race when the next season begins.

Partner tracks

Partner tracks turn a selected dataset, token chart, campaign, or event into a featured race. They follow the same fair-play rules as every other track: equal physics, transparent source context, and no competitive power attached to sponsorship.

See Tracks for how source data changes terrain, or How Tournaments Work for competitive rules.